Capture the Beacon: Season 1
Information
Technical
Ran in Minecraft 1.12.2
Lightweight custom modpack focusing on a short competitive warfare based server
Heavily increased ore spawns, and starting loot boxes
800x800 world border
Features
Vic's Modern Warfare, ICBM Classic, Security Craft, Flans Mod
Timeline
Total runtime of 3 days
History
Two teams of two were decided before the server started. The two teams went opposite directions when the game began, one team north, the other south. The north team build a base on top of a mountain, expanding inwards as the game progressed. The south team started building in a forest, building a large wooden tower until later in the game where they build a bunker camouflaged in the trees, digging downwards. When the war started, the north team was the first to launch missiles, focusing on the wooden tower to destroy the enemy missile launch site, then firing a volley of missiles to break the reinforced roof of the bunker. The south team attacked on foot, however their primary weapon of grenade launchers ended up doing more damage to themselves than it did to the north team. The south team faced more bad luck, as the missile strike caused cracks in their bunker through which lava was able to flow. The lave ran into their spawn room, effectively making respawning impossible. The north team pushed their attack at this point, breaching what was left of the south team's defenses and destroying their beacon, winning the game.