Capture the Beacon: Season 2
Information
Technical
Ran in Minecraft 1.12.2
Largely the same as the season 1 pack, added attack aircraft instead of just transportation aircraft
More rules and restrictions were placed on base design and missile use for balance
800x800 world border
Features
Vic's Modern Warfare, ICBM Classic, Security Craft, Flans Mod
Timeline
Total runtime of 20 days
History
This season kept the same teams as the last, and they were again split north and south. The south team inhabited an island and spread their infrastructure out over the space, fully occupying the area, including a small town, mining base, and a large tower for a main base. The north team again burrowed into a mountain, carving out much more of it however, with large rooms, a runway, and external security buildings. Part way through the server, a village was discovered in the northeast. The south team cleared out a large portion of the village, however the north team was able to save two villagers in a helicopter and bring them back to their base where they would live for the rest of the server. The south team build many labyrinths and decoy areas, as well as a large town-like area build with ancient Rome as a reference. The north team build deeper underground with long hallways with the Black Mesa Research Facility from Half-life as a reference, even putting their beacon in a replica of the anti mass spectrometer. At the time of the war, the battle went back and forth between the north team infiltrating what ended up being decoy bases with the south team on defense, and the south team slowly but surely breaching the north team's defenses. However once the south team was half way through the north team's defenses, the north team managed to find the south team's secret respawn bunker, and destroyed it along with their stockpile of weapons. The rest of the war was still a struggle for the north team, but with the threat of attack gone, they were able to eventually find the south team's beacon, winning the game.